![]() After you have found an island worth settling, load the save game and settle on the island…” There are a lot of other ‘features’ which are regarded as bugs, and which might change in future patches, so I don’t intend to list them all at the moment. Hatchmoe suggests: “Save the game in the beginning, then explore every island. Whether these are cheats or legitimate tactics is rather in the eye of the beholder. These are game features which can be exploited to make the game easier under certain circumstances. (2) Use a level unlocking utility – current download locations unknown. There are two ways to do this: (1) Download another player’s save game, saved just before the end of the scenario – files can be found here: (for information about how to copy save games, see Can I copy or rename save games? below). 9.1.4 Can I skip campaign scenarios without completing them? ![]() Please be careful with this, as I have not been able to get it to work and it has caused my game to crash.” For the German version there is an unofficial “Bessere Welten” by Profisoft Vertriebs GmbH, which allows various gameplay balances to be customised. Big Bad Jim warns: “I have come across a Trainer for unlimited money. I won’t give specific URLs, because many trainers are specific to one patched version only (whether their authors realised that or not). There are some floating around the internet. These effects range from strange AI behavior to complete crashes or lockups, so it’s not a good idea to play around with the data in the bgruppen.dat unless you want to mess up the whole game.” 9.1.3 Are there any trainers? Other problems are more subtle, as Kay Bennemann writes: “Changing the bgruppen.dat might look like a good way to make the game easier, but it can have a variety of strange effects since the changes you make affect the balancing. Many people complain that whenever they build a new ship, it is sold immediately, rendering the game effectively unplayable. Warning: Some _interesting_ side-effects of editing bgruppen.dat have been reported. It is suggested that by increasing this to 900, your population will happily buy your liquor and increase your finances accordingly. For example, editing the “ALKOHOL” Preis value, increases the amount you charge your population to drink Alcohol in your Taverns. Edit the appropriate “Preis” value to increase the price charged for that item. The values for Id refer to the German name of products – translations of names are available here. You will find blocks of data starting with “Id”. The following has been anonymously posted on various cheat sites: Open the “bgruppen.dat” file in /1503AD/DATA in a text editor. All buildings are immediately available, alongside a large amount of cash, on a map containing many resources and large flat islands, with no competitors. The expansion pack contains the equivalent of a cheat level – the ‘Brilliant Architect’ endless game. The number determines the commodity, with “1” being Iron Ore. Alt + P = Build Everything Ī further unconfirmed variation (may only apply to early German versions, or may have been confused with 1602), involves placing your cursor over a warehouse, entering a number between 1 and 53 and pressing enter, then pressing “+” to add 10t of a commodity to the warehouse stock.It has been reported that in certain versions one simply types “mastertag” and/or “ruamzuzla” to enable most of these codes. It seems one can also hex edit annoframe.dll, replacing the string 885E0C with 909090. ![]() The cheat replaces the existing annoframe.dll, and enables the codes. This utility can be found here (and many other places). Cheat codes may require a cheat enabler to be downloaded and installed. Once again note this is an unsupported hack – don’t complain if the game fails to work correctly as a result.
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